Tournaments

Netolic announces new sponsor!!

October 31st, 2007 Thyton/ArchsageVal

Yes, Netolic’s premier DotA team has now been sponsored by Revenge eSports (ReS).

revenge03

Revenge eSports is the leading organization for getting gamers into the spotlight and unlocking their true potentiol! Please visit our new site at revengeesports.com

Tournament Opening.

October 19th, 2007 Thyton/ArchsageVal

Warcraft III: Defense of the Ancients

Dota tournament

Tournament Format:

Number of Players: 10 (5 vs. 5 )

Map: Dota 6.48b

Entry: $50 Per team

Prizes:

1st Place: $500

2nd Place: $250

3rd Place: $50

Game Mode: Extended League Mode. (-Ap mode will be typed in-game)

Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.

1. Team one will take out / skip the chance : 1 hero
2. Team two will take out / skip the chance : 1 hero
3. Team one will take out / skip the chance : 1 hero
4. Team two will take out / skip the chance : 1 hero
5. Team one will take out / skip the chance : 1 hero
6. Team two will take out / skip the chance : 1 hero

After the removal phase finishes, teams will proceed to pick the heroes for the game.

Picking heroes: 122221

1. Team one will pick: 1 hero
2. Team two will pick: 2 heroes
3. Team one will pick: 2 heroes
4. Team two will pick: 2 heroes
5. Team one will pick: 2 heroes
6. Team two will pick: 1 hero

The sharing of basic regeneration items, wards, consumables, and gems is allowed. Items shared must be returned in a timely manner and may not be kept or used for any other purpose. The following items are the only allowable items:
· Sentry wards
· Observer wards
· Clarity Potion
· Flasks of Sapphire Water
· Chickens (for usage)
· Ring of Regeneration
· Ring of Health
· Sobi Mask
· Void Stone
· Ancient Tango of Essifation
· Gem of Truesight

Item Restrictions

• Each team may only have two Mekansm.
• Each team may only have two Necronomicon.
• Each team may only have one Refresher Orb.
• Each team may only have one Arcane Ring.
• Each team may only have one Aegis of the Immortal per hero.
• Each team may only have in total either:-
• two Eul’s Scepter of Divinity OR
• two Guinsoo’s Scythe of Vyse OR
• one Eul’s Scepter of Divinity and one Guinsoo’s Scythe of Vyse

Backdooring in games is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. So, for example, teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor is illegal. Another example is having your teamates backdoor and enter an enemy base and then teleport to your teamates as Furion. This is illegal because your creep wave is not present.

Victory Conditions:
A. When the opponent’s World Tree or Frozen Throne is destroyed.
B. When the opponent concedes the game.
C. If there are no winners after 60 minutes, the game will be determined by:
1) The number of opponent’s heroes killed. 1 point per hero killed.
2) The number of opponent’s towers destroyed. 3 points per tower destroyed.
3) The number of opponent’s barracks destroyed. 5 points per barracks destroyed

Disconnections, Crashes and Saving

1. Disconnection: Any disconnection of the connection between match players due to system, network, PC, and/or power problems/issues.

2. Crashes: Any game or computer crashes due to system, network, PC and/or power problems/issues.

3. Games must be saved every 15 minutes. Optionally, games can be saved after first blood, a tower destroyed, a barracks destroyed, after a big battle, or whenever the players or game marshal requests it.

4. If there are any technical problems during the match:
A. Before the first 15 minutes of the match, game restarts.
B. After the first 15 minutes of the match, the most recent saved game will be loaded and the match continues from there.

Penalties, Behavior and Unfair Play

1. Any actions done mentioned below by the team may result in team disqualification or default loss.
A. Intentional use of a bug.
B. Intentional use of exploits and hacks.
C. Crashing the game or disconnecting on purpose.
D. In case of a dispute, the team leader may/must pause the game and bring this matter to the game marshal.
E. Cheaters never prosper. If we catch you cheating, you are disqualified.

2. Only the Team Leader has the privilege to pause the game at any given time in case of a dispute. Intentionally abusing this privilege will result in a warning or default loss.

3. During the course of any match, the game marshal may determine other actions to be unfair play at any time.

4. Each team is allowed 2 warnings; they are immediately disqualified or given a default loss upon the 3rd warning.

5. In upholding proper tournament environment and to promote sportsmanship, abusive behavior towards other participants, marshals and officials will not be tolerated and may be given a warning, or team disqualification. However, in certain situations the game marshal may choose the ban an individual misbehaving and the team may choose to replace him with the reserve player.

6. The organizers and officials reserve the right to change the rules of the tournament at any given time, if necessary. All participants however will be notified of any changes.

7. In the interest of fair play and making the tournament fun and enjoyable, we seek everyone’s cooperation to observer on the rules. We hope you will play hard and most importantly, have fun.

GOOD LUCK!

when: December 22-23, 2007